UX Design | UX Research

Sign System

Sign System

Sign System consists of SignWise and SignTime— a dynamic duo that aims to bridge the connection and communication between deaf/hard-of-hearing (DHH) individuals and their surrounding ecosystem.

Timeline

Oct 2022 - May 2023 (8 months)

Timeline

Oct 2022 - May 2023 (8 months)

Team

7 students from Design, Engr, Comp Sci, Geography, and Data Sci

Team

7 students from Design, Engr, Comp Sci, Geography, and Data Sci

Tools

Pen & paper, Miro, Figjam, Figma, Google Suite

Tools

Pen & paper, Miro, Figjam, Figma, Google Suite

Context

Under the University of Washington’s Design for America chapter, our design team of seven explored the existing community, relationships, and technologies around deaf/HoH individuals, discussed with professionals in the field, and ultimately found an opportunity for design to better advocate for accessibility and inclusivity in this space.

Context

Under the University of Washington’s Design for America chapter, our design team of seven explored the existing community, relationships, and technologies around deaf/HoH individuals, discussed with professionals in the field, and ultimately found an opportunity for design to better advocate for accessibility and inclusivity in this space.

Challenge

Traditional ASL learning is ineffective for language acquisition.

Conventional ASL classes often fall short in creating an interactive and memorable learning atmosphere, making it challenging for students to retain what they've learned. Furthermore, these classes may be inaccessible to individuals facing financial constraints or those juggling busy schedules.

Challenge

Traditional ASL learning is ineffective for language acquisition.

Conventional ASL classes often fall short in creating an interactive and memorable learning atmosphere, making it challenging for students to retain what they've learned. Furthermore, these classes may be inaccessible to individuals facing financial constraints or those juggling busy schedules.

Challenge

Traditional ASL learning is ineffective for language acquisition.

Conventional ASL classes often fall short in creating an interactive and memorable learning atmosphere, making it challenging for students to retain what they've learned. Furthermore, these classes may be inaccessible to individuals facing financial constraints or those juggling busy schedules.

Solution

A complementary pair of products to encourage ASL learning retention, and communication.

Our solution includes two digital services: SignWise, which gamifies ASL learning and promotes engagement, and SignTime, a platform for applying newly acquired knowledge to foster language retention. This system is designed to assist ASL learners in language acquisition and community building. While they cohesively complement each other, the services can also be used independent of each other to support specific needs.

Solution

A complementary pair of products to encourage ASL learning retention, and communication.

Our solution includes two digital services: SignWise, which gamifies ASL learning and promotes engagement, and SignTime, a platform for applying newly acquired knowledge to foster language retention. This system is designed to assist ASL learners in language acquisition and community building. While they cohesively complement each other, the services can also be used independent of each other to support specific needs.

Solution

A complementary pair of products to encourage ASL learning retention, and communication.

Our solution includes two digital services: SignWise, which gamifies ASL learning and promotes engagement, and SignTime, a platform for applying newly acquired knowledge to foster language retention. This system is designed to assist ASL learners in language acquisition and community building. While they cohesively complement each other, the services can also be used independent of each other to support specific needs.

Research

No one in our team was deaf nor hard-of-hearing.

After determining the problem space we wanted to address, we conducted research to better understand the desires and challenges that deaf/HoH individuals faced. This was a critical stage of the process because none of the team members were part of the user group, so learning about that first-hand experience from those who are in or affiliated with the community was critical to making design decisions that truly advocated their needs.

Research

No one in our team was deaf nor hard-of-hearing.

After determining the problem space we wanted to address, we conducted research to better understand the desires and challenges that deaf/HoH individuals faced. This was a critical stage of the process because none of the team members were part of the user group, so learning about that first-hand experience from those who are in or affiliated with the community was critical to making design decisions that truly advocated their needs.

Research

No one in our team was deaf nor hard-of-hearing.

After determining the problem space we wanted to address, we conducted research to better understand the desires and challenges that deaf/HoH individuals faced. This was a critical stage of the process because none of the team members were part of the user group, so learning about that first-hand experience from those who are in or affiliated with the community was critical to making design decisions that truly advocated their needs.

Survey

Understanding the user’s personal experiences.

We surveyed over two dozen individuals who were DHH, or had a close relation to someone who is. From this survey, we wanted to gain an understanding of what the current trends were in ASL learning, and what benefits and barriers come with them. The survey had mostly multi-select questions to generate quantitative data from the results, but also included free response questions to account for personal anecdotes.

Survey

Understanding the user’s personal experiences.

We surveyed over two dozen individuals who were DHH, or had a close relation to someone who is. From this survey, we wanted to gain an understanding of what the current trends were in ASL learning, and what benefits and barriers come with them. The survey had mostly multi-select questions to generate quantitative data from the results, but also included free response questions to account for personal anecdotes.

Survey

Understanding the user’s personal experiences.

We surveyed over two dozen individuals who were DHH, or had a close relation to someone who is. From this survey, we wanted to gain an understanding of what the current trends were in ASL learning, and what benefits and barriers come with them. The survey had mostly multi-select questions to generate quantitative data from the results, but also included free response questions to account for personal anecdotes.

Some of the main questions from the survey included:

Some of the main questions from the survey included:

Some of the main questions from the survey included:

  • What ​​method(s) of communication have you used with DHH individuals?

  • What challenges do you encounter when communicating with DHH individuals?

  • Who/what has the most impact on your ASL acquisition journey?

  • Were there any challenges you faced while learning ASL?

  • What resources/support do you wish were available during your ASL acquisition journey?

Interview

Engaging with professionals in the field.

In addition to surveys, we also reached out to many professionals in the field to learn about existing technologies and services for DHH individuals. Three knowledgeable experts engaged with us and provided meaningful insight on how we could approach addressing the problem space with accessibility and inclusion in mind.

Interview

Engaging with professionals in the field.

In addition to surveys, we also reached out to many professionals in the field to learn about existing technologies and services for DHH individuals. Three knowledgeable experts engaged with us and provided meaningful insight on how we could approach addressing the problem space with accessibility and inclusion in mind.

Interview

Engaging with professionals in the field.

In addition to surveys, we also reached out to many professionals in the field to learn about existing technologies and services for DHH individuals. Three knowledgeable experts engaged with us and provided meaningful insight on how we could approach addressing the problem space with accessibility and inclusion in mind.

👩‍⚕️

Toni

Director at the Washington School for the Deaf

👩‍🏫

Christina

Specialist for UW Disability Resources

👨‍🔬

Richard

Professor Emeritus at the UW Allen School

key findings

After compiling our research results both through surverying and interviewing, we grouped our discoveries into three key points.

key findings

After compiling our research results both through surverying and interviewing, we grouped our discoveries into three key points.

key findings

After compiling our research results both through surverying and interviewing, we grouped our discoveries into three key points.

1

Weekly classes make it challenging to retain knowledge due to the lack of practice opportunities.

2

Traditional learning resources were inaccessible in rural areas and many had financial barriers.

3

ASL learners found it difficult to find a sense of belonging and lacked community.

opportunity for design

How might we improve ASL acquisition and communication for deaf/hard-of-hearing (DHH) individuals and their surrounding ecosystems?

opportunity for design

How might we improve ASL acquisition and communication for deaf/hard-of-hearing (DHH) individuals and their surrounding ecosystems?

opportunity for design

How might we improve ASL acquisition and communication for deaf/hard-of-hearing (DHH) individuals and their surrounding ecosystems?

Interview

How do we address the various challenges?

As a team, we brainstormed all the ideas we could possibly think of to address the issues uncovered during research. Our research identified two main areas that we could design for: ASL acquisition and ASL communication.

Interview

How do we address the various challenges?

As a team, we brainstormed all the ideas we could possibly think of to address the issues uncovered during research. Our research identified two main areas that we could design for: ASL acquisition and ASL communication.

Interview

How do we address the various challenges?

As a team, we brainstormed all the ideas we could possibly think of to address the issues uncovered during research. Our research identified two main areas that we could design for: ASL acquisition and ASL communication.

Proposed solution

Killing two birds with... two stones?

After many discussions, ideation sessions, and back and forth communication with research participants, we realized that our problem statement could be best addressed with a system of solutions rather than a singular product that tried to do two things.

Proposed solution

Killing two birds with... two stones?

After many discussions, ideation sessions, and back and forth communication with research participants, we realized that our problem statement could be best addressed with a system of solutions rather than a singular product that tried to do two things.

Proposed solution

Killing two birds with... two stones?

After many discussions, ideation sessions, and back and forth communication with research participants, we realized that our problem statement could be best addressed with a system of solutions rather than a singular product that tried to do two things.

Sketching

Turning ideas into something tangible.

Every design decision our team made cited back to the research findings. This included decisions on user flow, structure, and ultimately how to create something that people will use and enjoy using.

Sketching

Turning ideas into something tangible.

Every design decision our team made cited back to the research findings. This included decisions on user flow, structure, and ultimately how to create something that people will use and enjoy using.

Sketching

Turning ideas into something tangible.

Every design decision our team made cited back to the research findings. This included decisions on user flow, structure, and ultimately how to create something that people will use and enjoy using.

Iterating

Refining ideas and shaping solutions.

We continuously refined our initial sketches based on user feedback and testing, exploring different approaches to ensure the final design was both intuitive and impactful for ASL learners. Each iteration brought us closer to a solution that truly addressed user needs.

Iterating

Refining ideas and shaping solutions.

We continuously refined our initial sketches based on user feedback and testing, exploring different approaches to ensure the final design was both intuitive and impactful for ASL learners. Each iteration brought us closer to a solution that truly addressed user needs.

Iterating

Refining ideas and shaping solutions.

We continuously refined our initial sketches based on user feedback and testing, exploring different approaches to ensure the final design was both intuitive and impactful for ASL learners. Each iteration brought us closer to a solution that truly addressed user needs.

FINAL DESIGN

Due to our large team and tight timeline, we divided into two mini-groups to focus on each platform, later switching to iterate on each other’s work. This approach ensured both designs stayed aligned while maximizing productivity.

By employing a unified design system across both applications, we created a cohesive user experience. We also followed Apple’s Human Interface Guidelines to prioritize accessibility, ensuring the interface was inclusive for a diverse range of users.

Streak-based System

Visual progress tracking and personalized reminders to help reinforce accountability.

Streak-based System

Visual progress tracking and personalized reminders to help reinforce accountability.

Streak-based System

Visual progress tracking and personalized reminders to help reinforce accountability.

Gamified Lesson Plans

Each lesson is an achievement that unlocks more adventures, allowing learners to visualize their learning progress.

Gamified Lesson Plans

Each lesson is an achievement that unlocks more adventures, allowing learners to visualize their learning progress.

Gamified Lesson Plans

Each lesson is an achievement that unlocks more adventures, allowing learners to visualize their learning progress.

Multimodal Instructions

Learn with a 3D hand model for precise gestures and real instructors for expressive nuances.

Multimodal Instructions

Learn with a 3D hand model for precise gestures and real instructors for expressive nuances.

Multimodal Instructions

Learn with a 3D hand model for precise gestures and real instructors for expressive nuances.

Engagement Checks

Quick quizzes to strengthen retention by testing sign recognition, keeping learning engaging and effective.

Engagement Checks

Quick quizzes to strengthen retention by testing sign recognition, keeping learning engaging and effective.

Engagement Checks

Quick quizzes to strengthen retention by testing sign recognition, keeping learning engaging and effective.

Personalized Partners

Find the ideal signing partner based on preferences for ASL proficiency and hearing level.

Personalized Partners

Find the ideal signing partner based on preferences for ASL proficiency and hearing level.

Personalized Partners

Find the ideal signing partner based on preferences for ASL proficiency and hearing level.

Browse and Connect

Search for potential signing partners and instantly send a request to begin your next conversation.

Browse and Connect

Search for potential signing partners and instantly send a request to begin your next conversation.

Browse and Connect

Search for potential signing partners and instantly send a request to begin your next conversation.

Preview Profiles

Review profiles with bios and interests to establish a comfortable connection before calling.

Preview Profiles

Review profiles with bios and interests to establish a comfortable connection before calling.

Preview Profiles

Review profiles with bios and interests to establish a comfortable connection before calling.

Immsersive Calling

Seamlessly communicate through video call with an interactive chatbox for added clarity when needed.

Immsersive Calling

Seamlessly communicate through video call with an interactive chatbox for added clarity when needed.

Immsersive Calling

Seamlessly communicate through video call with an interactive chatbox for added clarity when needed.

Reflection

What I learned during this process.

Engage users throughout the process.

A key takeaway was the importance of ongoing user engagement, especially since our team wasn't familiar with the target audience. While the initial research gave us a good starting point, asking follow-up questions helped us gain a deeper understanding. I learned that even simple, open-ended questions can spark valuable conversations and uncover insights we hadn’t considered.

Don't be afraid to push back— with reasoning.

Gradually, I learned to confidently challenge decisions with well-supported rationale, leading to meaningful discussions that shaped better design outcomes. An instance is when I advocated for SignTime to be designed for web rather than mobile after considering the limitations of smaller screens for ASL users.

Consistent design requires consistent communication.

This project highlighted the critical role of communication in maintaining design consistency across a large team. When we broke into smaller sub-groups, it required more intentional efforts to align everyone’s understanding of the design language. By having regular check-ins and keeping shared resources, we maintained consistent design despite its complexity.

Nothing is one-size-fits-all!

Our solution precisely demonstrates that a singular solution isn't always the best. Because creating a one-size-fits-all product can lead to a cluttered user experience, we focused on building two complementary services, each addressing specific needs. This allowed us to stay focused on core user goals without overwhelming them, while still offering a comprehensive solution within our project scope.

SHOUTOUT TO TEAM PANCAKE!! <3

The end

Thank you for reading!

The end

Thank you for reading!

The end

Thank you for reading!

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© Made with love and kombucha in Seattle, Washington 👩‍💻

Thanks for stopping by-

Let's grab a coffee.

LinkedIn

Resume

© Made with love and kombucha in Seattle, Washington 👩‍💻

Thanks for stopping by-

Let's grab a coffee.

LinkedIn

Resume

© Made with love and kombucha in Seattle, Washington 👩‍💻